Copy/Paste support has been added to the upgrade editor.
Further editor tips and hints have been added.
Fungal Growth no longer affects air units.
SCV construction movement made more consistent.
Repairing SCVs now assume the same threat priority as the unit they're repairing.
STARCRAFT 2 EDITOR SOUND REPLACEMENT PATCH
This is only a temporary change for the patch 1.2.0 PTR.
Now deals 20% more damage to massive targets.
Hallucination research time decreased from 110 to 80.
Camera following behavior for observers and replays has been improved.
Checking this option will mark all unsaved replays as being saved.
Added an option to permanently save all replays.
Added filters for Autosave and Unsaved.
Added sort order icons to Name and Date columns.
Prints current directory name above file list.
Several Save/Replay File dialogue improvements have been made:.
This league now represents the highest tier of ladder players.
The Response Sounds checkbox now controls whether unit-specific audio is used for error sounds instead of a generic buzz.
Added an option to disable any error sounds.
Added a hotkey indicator option to show the primary hotkey on top of command buttons.
Added a toggle button to the in-game replay panel to show or hide duration information.
Added a hotkey to Pause/Resume game for both single-player and multiplayer (Pause/Break key).
System Alert panel has been moved to the top of the screen � duration of most system alerts has been reduced.
Mouse buttons can now be bound to the Push-To-Talk hotkey.
Customizable Hotkey Support has been added.
Players can now configure screen space ambient occlusion.
An Extreme graphics option has been added:.
When selecting a Vespene Geyser, the number of current harvesters will be displayed in the info panel.
Selecting different units in quick succession will now fade out existing replies to play the most recent reply.
Unit information in the help dialog now displays abilities and upgrades.
The help dialog's tech tree has been improved.
Several help dialogue and tech tree improvements have been made:.
A countdown timer will now appear when the game detects this scenario.
The game will end in a tie for all remaining players if no players have income, production, or destroyed any structures for three consecutive minutes.
Map makers can now use custom UI layout files to create new UI or override existing game UI.
Added a option to prevent chat channel text from appearing in the in-game chat display.
Added a option to auto-join previous private channels.
Using the /w command will pop up an auto-complete list which includes: friends, party members, chat channels, and other players within your current game.
Added in-game chat bar command to whisper to other players.
Players can now join others in both public and private channels.
Here's the patch notes for the test version of 1.2.0 as it currently stands: While 1.2.0 is the first patch going through public testing, Blizzard notes that "we're planning to conduct public tests for most if not all future game patches." There's more information in Blizzard's PTR FAQ. Running this creates a separate PTR client, so you'll still be able to play regular SC2 as per usual. If you want to join in the test, and have had an SC2 account since before November 11, a new patch has rolled out which puts a file named "StarCraft II Public Test.exe" in your SC2 directory. Following in the footsteps of World of Warcraft's Public Test Realm, developer Blizzard has launched a public test server for StarCraft 2: Wings of Liberty, starting off by letting players get their hands on patch 1.2.0 ahead of its upcoming release.Ĭhanges in the patch include the long-awaited Chat Channels, balance tweaks a new 'Master' league, improvements to the editor and bug fixes.